
- #Ia il 2 sturmovik battle of stalingrad manuals#
- #Ia il 2 sturmovik battle of stalingrad update#
- #Ia il 2 sturmovik battle of stalingrad password#
- #Ia il 2 sturmovik battle of stalingrad series#
Various minor changes and corrections to all aircraft.


Addressing this discrepancy requires a large additional amount of work, and will therefore be done in a future release. At altitudes above 8000 m (26,000 ft) most aircraft begin to perform worse than their historical counterparts.
:strip_icc()/i.s3.glbimg.com/v1/AUTH_08fbf48bc0524877943fe86e43087e7a/internal_photos/bs/2021/k/b/gMiVwFTtCHUKbTlcumKQ/2014-11-24-il2-sturmovik-battle-of-stalingrad.jpg)
Unfortunately our flight model does not allow us to perfectly replicate test results at all ranges of altitude.
#Ia il 2 sturmovik battle of stalingrad manuals#
All work was based on historical flight test data or flight manuals (Sean, what would we do without you!). GpDeleteUserLabel(int army, world.GPUserLabel ul) Ĭonducted a huge amount of work correcting and improving aircraft flight models as well as most engine models. GpDeleteUserLabel(Player to, world.GPUserLabel ul) The labels can also be deleted correspondingly: GpDrawUserLabel(Player to, world.GPUserLabel ul) only the players in the Player to list GpDrawUserLabel(int army, world.GPUserLabel ul) all players in int army GpDrawUserLabel(world.GPUserLabel ul) // all players on the server The server can send a label to the players with: GamePlay.gpMakeUserLabel(p, GamePlay.gpPlayer(), actor.Name(), GamePlay.gpTimeofDay(), (int)GPUserIconType.Plane) GPUserLabel – label type, where Point2d pos When a user creates a new map label, server receives the following event Servers can now work with user-made map labels in their scripts. Fixed the issue where GamePlay.gpAirports() could return incorrect data. Corrected the behavior of “jumping” cars and some other vehicles Corrected issues with some plane sounds online Corrected the issue that sometimes disabled the country selection controls when connecting to a server
#Ia il 2 sturmovik battle of stalingrad password#
Corrected the bug when attempting to connect to a password-protected server after previously entering an incorrect password Various other minor fixes and improvements. Corrected incorrectly aligned water explosion effects Corrected brightness for various light sources Fixed the plane label bug, where the label would hide behind the clouds Hotfix for the RC with improvements to British start-up and beta SLI-Crossfire support: Please download the file and extract the archives to your steam game directory, which is usuallyĬ:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover

#Ia il 2 sturmovik battle of stalingrad update#
This community made update includes widescreen support with correct FOV, many new planes, maps and scenarios. The game has been updated to the latest version 4.12.2. What was years ago began as a one-aircraft study sim is now an astonishing anthology, with a whopping 229 flyable aircraft and over 300 aircraft total!
#Ia il 2 sturmovik battle of stalingrad series#
Il-2 1946 includes all of the original IL-2 series content: IL-2 Sturmovik™: Forgotten Battles, Ace Expansion Pack, Pacific Fighters™ and alternate histry campaigns of year 1946.
